Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Sunday, June 5, 2011

Terminal Core model practice




Modeling practice, not trying to conserve polys or keep quads, just trying to have a lil fun with it. So I modeled the first stage of the terminal core from FLCL ep 6. I think I will try to do the other stages and then at the end line them all up.


Sunday, May 15, 2011

First 3D object

Updated shot to show changes in mesh after the clean up. Also new texture.

Final set of boxes. Will update again later.


Learning 3d. Here is my first box. Its not up to par where I would consider it finished, but its worth posting. I will probably make updates and post them as they come along.

Edited: updated both the mesh and the texture. Progress shot with stats to show change in mesh.